(OPTIONAL) When you have the chance, upgrade your Den to Thieves Guild. But before that one dynasty is dried up, you will be rolling in gold.ĩ. First over 2 million, then 1 million, then 900K, so on. You’ll notice that the amount of ransom you can demand (“Make them bleed!) is smaller and smaller. After first 3 kidnapping, you should have about 3 million. If the ransom demand was accepted first time, they probably will accept second and third one.Ĩ. Attack him again and take him to the Den. When ransom is accepted, the person you attacked will leave your Den with very low health. Send your only employee to demand ransom.ħ. As soon as your victim is in the in the cell, set your character to wait outside the Den. With the armor and sword you should be able to gain the upper hand. It sounds difficult but I have found 3 of these walking one after another.Ħ.
Wait for someone who is nobleman, patrician or even prince, has over 1 million worth of assets and probably has a seat of office. AI dynasty members travel a lot from city to city. Your character can kidnap people as often as he likes, but demanding ransom has ridiculous cool down. Don’t hire anyone, just set your character to wait and the only employee to the Den.ĥ. Like that you won’t be wasting time carrying your victim across half of the map. Build your Thieves Den IN BETWEEN TOWNS, along the road. Do this until you haven enough money to build Thieves Den.Ĥ. You can get 600 gold from one rich citizen. Cheaty: Wait for AI’s pub to have a dice game and go there, OR, not so cheaty, send your rogue to the road between two cities, attack civilians and rob them. Stop when your character is at least level 3. By now you don’t have much money at all.ģ.
Send your character to your house and set him to train. In very first few minutes, there should be helmet, armor and sword. When you start the game, hit the pause IMMEDIATELY. Just few simple steps and you make +3 million in few first turns.ġ. Getting started in Guild 2 is frustratingly slow sometimes.
So if you don’t have it and need to know how to get it and how to install it, the guide is right here.
….Actually, the whole game desperately needs the Legacy Mod to work. However! This guide needs The Legacy Mod by McCoys! to work. This means that I have not modified any files myself. By trying to 'correct' some of the exploit that could be used on the bae game you just completely broke a class.+1 vote.First of all: The headline says “no mods”. I can understand the logic at the begining of the game but to keep this limit event after the character is a baron is just borderline moronic. After about 4 hours of play I discovered the main problem of your mod: you completely sent the rogue profession to oblivion by lowering the xp gained in taverns to almost nothing and by putting a cap of 5000gp by turn when you play dices. Alright, so I downloaded this mod, was actually surprised by some nice changes you introduced then I had to uninstall this nightmare after made my usual rogue play with my mercenaries that tax every major road of the map. Hi guys!The MegaModPack is my heart-project for The Guild 2: Renaissance which I'm working on already for almost 5 years (since may 2012). Please click on the links below for download, mod features and other useful info. The Guild 2: Renaissance (Money Trainer) GGHZ The Guild 2: Renaissance v4.1 (+12 Trainer) BReWErS. From a MP standpoint the community has found Tunngle more stable then Hamachi. This group is for users who have or are interested in installing the Legacy Modpack for The Guild 2 - Renaissance The goal of this modpack is first and foremost to increase MP stability however you will find a great many new features and clever balancing additions as well. If the game becomes particularly popular on these forums then we will manually add more forum categories to help split up the various discussion topics a little bit more.But for now, please chat about anything and everything related to The Guild 2: Renaissance in these general discussion forums.Please remember our when you're talking on these forums as we very actively moderate and enforce our rules here!. Welcome to the The Guild 2: Renaissance forums on Nexus Mods.We keep all discussion for new games to a single forum to make early discussion on the game easy to browse through and find.